The “Find closest Unit distance from position WS” node is not working as expected
I’m attempting to find a WS position on the spline closest to a provided WS position
In the following example, I use the above script to set Particles.Target on particle spawn.
Then in the update script I quite simply animate between the original sample position (source) and the target.
I also added a colour change from Red to Blue so we can see the transition between source and target.
Near the 0-1 ranges of U this does what is expected, the particles move to the closest points near them on the spline.
However in between that, we can see the particles move drastically from their original spawn position to a point on the spline really quite far away.
I cannot for the life of me figure out what it is that I am missing