I’m testing ribbons on Niagara, but I’m having an issue. The thing is that when I use the Niagara Ribbon Renderer on the trail particles, it begins to flicker as soon as the first source particle dies. The lifetime isn’t random, so I have no idea what’s going on here. Any help please?
Here’s a video showing the problem: https://drive.google.com/file/d/1ntZUQbCa3YTFfaiaPfLP-Kk47kbS3pGG/view?usp=sharing