Niagara Random Rotation direction & Rate

I’m trying to get a random starting rotation angle on a sprite (easy enough), then I’m trying to add a random rotation rate and direction, but when I set the rotation rate to min -180 and max 180 I just get a particle that stutters every frame.

I just want particles that rotate randomly clockwise and counter-clockwise at random speeds… Why is this not working (it used to in Cascade)?

The random parameters should be set as “particle spawn” and then you can use those value in “update”