Niagara Particles in Level Sequencer Timeline

Hi, Can someone help about how to add Niagara system particles to Level Sequencer and control to play between a certain frame range. Really urgent and help needed. Thanks in advance.

Anyone please help in this…is it possible to add Niagara particle system to Cinematics Sequencer to play at a certain frame…either with Blueprints or some other way. It’s urgent.

Hey Tentu, I’m having the same trouble. So far the only reasonable answer I’ve found is to put the Niagara System in an Actor and to spawn that. What I’m doing is basically creating a dummy BP from Actor class that has a Niagara component. Spawn that dummy BP and attach / transform as needed. Still not perfect, but hopefully it helps.

EDIT: I’m attaching an image to show what I mean, cause there are still a few issues you should watch out for.
RE-EDIT: Attaching another image…accidentally deleted one of the most important nodes! You need to Reset your Niagara System Component AFTER you’ve set each variable (see second image).

Thanks a lot. I’ll work on it and let you know. Thanks again.