Niagara particles deterministic in sequencer

I can see the niagara particles being framelocked in the system tab where I’m building it
does anyone know how to load it into sequencer so it’s also framelocked to sequencer?

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oh ■■■■, figured it out myself
I just had to add a life cycle track and not an auto activate track

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Yes! Thank you for this information. Using the life cycle track in the sequencer, instead of “trigger” or “activate” keyframes fixed the niagara particles from not spawning in a deterministic location for me too.