Hi guys, What you see in the video I created it in cascade. i did not use rotation, but I made it with initial velocity curves, particle spawn with spawn rate 20, also I used velocity curves for particle movement and it throws particles into a round circle.
I tried same curves with niagara, used add velosity, scale velosity, even acceleration force, but it does not works.
Do you have any ideas, how to make this fx in niagara?
Thanks in advance!