Niagara Particle not showing

My issue is with the particle being translucent/ see through in the main level but looks normal in the viewport editor. Not sure why this is, it happens with particles I make and with default particles.

Also Im fairly new to UE5 and posting on the forum so I apologize if this question has already been answered or if this is something basic.

Edit: After testing this seems to only occur in C++ projects, but works fine in blueprint projects. I have added Niagara as a dependecy in the Build.cs file as well with still no luck

Hi @BroskieBro

Welcome to the Unreal Community! Do you have Niagara initialized in C++? If not, check your YourProject.cpp and add: include "NiagaraFunctionLibrary.h

Then try it again. Let me know if it works!