Niagara Particle Mesh LODs


I am using the Mesh Renderer to spawn static meshes with Niagara. I noticed that my meshes are not transitioning to simpler LODs when I move away from them. If I drag the static mesh into the world then the LODs work fine, just not when spawned from Niagara.

Does anyone know if static mesh LODs are supposed to be working in Niagara?

Thank you


Facing the same issue in 4.27. Looks like LODs are still not supported by the niagara mesh renderer.

Any news on this issue?

I don’t think mesh LODs are supported by Niagara unfortunately.