Hi guys! So, I’m actually kind of new with Unreal Engine and I was checking tutorials about different niagara systems creations. I was watching several of them and noticed than in the tutorials there are some parameters shown that I can’t get to see in my project.
For example, in one tutorial , a man was trying to increase the lifetime of a particle in “Initialize Particle” inside particle spawn, inside emitter, using “Random Range Float” but I can’t seem to find it.
Why is this happening? I saw in another forum that it happened a similar thing to a dude that could only find Random Range float but could not find Uniform Range Float. Someone said that it probably was hidden so, how can I make it to show again that parameter?
Hi LeLaus,
Click the little arrow next to ‘Lifetime’ to select “Random Range Float” (Verified that this does exist in 5.0.3 (and in 4.26 when changing ‘Lifetime Mode’ to ‘Direct Set’))
Uniform Range Float may have been deprecated in favor of just calling it Random Range Float.
Hope that helps! Welcome to the Forums.
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