Hello,
We seem to be having an issue with our projects on nDisplay where some particles from Niagara don’t sync up properly between our nodes? Oddly enough we do have instances where they do align, this only happens on occasion. Is there a setting we need to enable either in Niagara or nDisplay to allow them to sync? Spawn is set to random on the particles.
Thanks!
Assuming your nodes are in sync for whatever reason your Niagara particles are not deterministic.
Hi Shaun, this is actually Taos Whittaker, I’m just on a different account. We met at Blur going over the VCam.
That did the trick! Thank you. We didn’t have Determinism enabled on the particle emitters:
This is a demo scene for this Virtual Production Volume I’m working at. I’ve also been testing adding in NPC actors to walk across the screen. Because they spawn randomly, is there something similar that we can do to make them deterministic in BP?
Hey Taos! It depends on your BP but yeah you would need to get them to spawn at the same/time place on all machine. Maybe you can find a way to seed it or something. Or do it on one machine and use MU replication to get it around the session.
Gotcha, yeah I was considering getting something working through Multi-User and having the director chair manage the main BP simulation. Will give that a go in the next couple of tests. Appreciate it Shaun!