Niagara Mesh Renderer on GPU?

When I try to use the NiagaraMeshRenderer on a GPU emitter “Particle Scale” does not work… the mesh just appears to be flattened at a size of 1.0

Are mesh particles supported on GPU emitters? If not, when will they be?


Correction, “Particle Scale” does work on mesh particles on the GPU, the overall size changes but the mesh is flattened in Z.

Are mesh particles not supported on in GPU sims? The Ribbon Renderer gives an error that explicitly says it’s not supported in GPU sims, no so with the Mesh Renderer.