Niagara Loot Particle

Hello,

I added an ability in my game where the player can press space to jump. Now I also added a pickup so that player has to pickup the ability before being able to jump. What I would like now is to have some sort of model representing the ability, and also have a sort of “magical” particle swirling around it like many Battle Royale games for floor loot.

Any tutorials that you may know of?