Niagara Location Get Event crashes 4.25 when raytracing is enabled

Hi There,

It would appear that When recieving an event in a niagara system using the event handler while using raytracing in 4.25 - it crashes the system.

I have had success with beams and the ribbon renderer, so its not that - it appears to be directly linked to event handling.

Any known route around this issue?

Thanks

bumpity bump

I actually have narrowed down a D3D crash to this I think. It is one of the DXGI_ERROR reason “HUNG” crashes I guess. Everything works fine until I enable the emitter with ribbon and event handler enabled with DX12 and raytracing.