Hi Folks,
Just wanted to see if there was a way to control spawn rate using a texture in NIagara.
Hi Folks,
Just wanted to see if there was a way to control spawn rate using a texture in NIagara.
You should be able to pull color data from a Sample Texture module which you could use to control the spawn rate. However you will probably need to create a custom module to parse the raw texture data in a way that will make sense as a spawn rate.
If you look at the Niagara content examples they have an example of an emitter that uses a texture sample module.
Also texture sampling in Niagara only works with GPU compute emitters.