Hi. I’m trying to spawn particles from a skeletal mesh like this:
I’m using latest Niagara on Unreal 4.25.
I’ve found some tutorials (like this one: UE4 - Tutorial - Niagara Mesh Particles - YouTube)
The problem is that only one particle is spawned from the skeletal mesh, no matters what the rate is.
It seems a bug or something i don’t understand.
Is it something wrong i do? Or is it a problem concerning the newest version of Niagara / Unreal Engine?
I really don’t know how to menage it
Can someone help me? Thank you!!!