I haven’t had much time to play with Niagara
but does anyone know if it’s possible to set up a Niagara particle system that’s frame locked to a sequencer?
so like if you were to scrub back and forth through sequencer it would animate forward and backwards
and if you were to render out the sequence twice, the particles would be exactly the same?
Great work buddy! Came to this question after seeing your video on Youtube ha ha.
Quick tip: if you paste your Youtube link as a separate line all by itself (instead of on the same line with other text), it will show the preview as well.