I’ve been looking for a few days now trying to figure out how to create this type of effect I’ve sen in a pretty lights concert.
I believe what I’m looking for is gbuffer projecting with a grid onto my character?
Can anyone help me figure out how I can go about creating this effect? I THINK it sounds simple enough, if I could have a grid projecting over my character and projecting the particles onto the mesh as it animates…I think I could be golden but I’m still super lost and would love ANY help on this. I really just want to learn more about niagara and also how to achieve this look.