Hello there. I’m havaing trouble with rendering Niagra Fluids - It’s acting very strange with camera DOF.
Viewpoort:
It’s only sharp when I disable Focus or set it to infinity.
Render:
It’s even worse because I can’t make it to look like in the viewport. It’s always blurry and out of Focus.
My render settings are pretty much maxed out, fire resolution is set to 400, and it’s cached.
Tried changing master material translucency pass to “Before DOF” but it seems working only with sprites.
Does anyone know how to properly renderer it?
Thanks a lot