Niagara fluid not appearing under skysphere

I have tested around, and the system works when the sphere is deleted or inside a larger asset. I have made sure the translucent sorting prioritizes the fire, but still no luck. I can work without the skysphere for now but could use help!

Hello @hntercole , would it be possible for you to answer a few follow up questions regarding the problem you are facing that way I can have a better idea of your settings.

  • For your rendering path are you using “Deferred Render” or “Foward Render”?
  • Is this a 3D Gas/Smoke sim or a 2D Fluid?
  • What engine version are you using?
  • Is your Skysphere Material set to “Is Sky” in it’s material properties?

Please feel free to attach any additional information such as screen shots of your settings or any additional information that you think may help.