About Grid 2D SW Drop, which is a Niagara Fluid template(Shallow Water category)
This template is a simulation of water dripping.
I want to shift the start timing of the simulation backwards, at first it is quiet and after a little while the water drops fall and ripple.
Is there any way to control the timing?
Thanks.
■Tried
I tried Delay for Lifetime in the system but it did not change.
■UE version
・Windows10
・UnrealEngine5.1