I made a custom index attribute, which should be incrementing sequentially, but after a few seconds, it jumps to a random number.
Hi, GPUSim does not guarantee that the ExecIndex is the same across frames.
Please use UniqueID instead.
I made a custom index attribute, which should be incrementing sequentially, but after a few seconds, it jumps to a random number.
Hi, GPUSim does not guarantee that the ExecIndex is the same across frames.
Please use UniqueID instead.