Niagara emitter low resolution when rendering

Hello everyone,

I’m new to Niagara emitter, and currently, I’m trying to render out a Niagara emitter portal for my project, I’ve already set the resolution to 400 in the Niagara editor and everything looks fine. Still, when I’m trying to render out with MRQ the resolution drops a lot and it seems like its getting out of focus, I’ve tried to set the anti-aliasing to TSR or to none and raise the temporal sample to 128, and r.MotionBlurQuality to 16, but none of these helps. I’m looking through the forum but I’m genuinely not sure what could fix this issue, sorry if this is a very basic question but I’m really hoping to find an answer here, thanks for your time!

Any luck with this?

sadly, no, the tutorial I followed set the res at 400 and the outcome is amazing, which is more devastated to me lol

I would try overriding the resolution, caching sim, then rendering with tilling. Also perhaps try both lumen and path tracing, compare results