hi
Unfortunately I don’t get an answer from Unreal forum, don’t know why.
so I post it here as well , may be I get an answer.
does Niagara sprite support depth of field? ( using ray tracing)
whatever i do can’t get it working!
hi
Unfortunately I don’t get an answer from Unreal forum, don’t know why.
so I post it here as well , may be I get an answer.
does Niagara sprite support depth of field? ( using ray tracing)
whatever i do can’t get it working!
I wonder no one ever came up with that question about niagara?
please help if you can.
I’m desperately looking for answer and don’t have much time!
thank you
You need to uncheck the Render After DOF box in the material.
thank you
thank you
Thank you