Hi,
I’m new to niagara systems and have recently been expirementing with events. In my particle that spawns when my other particle dies i want to create some unique forces/ test out some stuff. I was wondering if it is somehow possible to get my death location in my particle update? This way i can add some accelerations from the position the particle dies on, or make them rotate around the death position, and loads of other stuff. I’m still new so I dont really understand how these systems work yet.