I got this crash error in Unreal Engine 5. I assume it has something to do with niagara?:
Assertion failed: uint32(Padding.DestOffset + Padding.DestSize) <= InTargetBufferSizeInBytes [File:D:\build++UE5\Sync\Engine\Plugins\FX\Niagara\Source\Niagara\Private\NiagaraScriptExecutionParameterStore.cpp] [Line: 427]