I’ve posted about this in the past, and after the past couple days I’ve been banging my head against this in order to understand what’s going on. I haven’t gotten too far, hence why I’m posting this.
Many Niagara module scripts include controls to define the coordinate spaces that are being used/operated on. In Initial Mesh Orientation, there are 2 boxes to define orientation space and rotation space respectively:
In most location modules, there is an box defining offset coordinate space:
The problem I’m running into seems to be that Niagara particles aren’t orienting or positioning particles correctly. When I test out Initial Mesh Orientation, given a mesh particle, it orients to a desired axis, and then stops updating the orientation even though their parent component, in this case a socket, is changing orientation:
[Funky Particle Rotation][3]
Why is this happening? X axis rotation works as expected, but not the others. Is the coordinate space interpolation breaking here?