Niagara Collision Detection Not Working (Using CPU)

I’m having trouble with collision detection in Niagara while using the CPU simulation (since I need to detect both collision events and location events). No matter what I try, the collision events simply don’t seem to work.

To troubleshoot, I even created a new blank particle system and added a collision component, but the issue persists—it’s still not detecting any collisions.

Has anyone encountered a similar issue or have any suggestions on what I might be missing? Any advice would be greatly appreciated!

Thanks in advance!


Resolved