Niagara animation looks different when render


I have a niagara system that i need to render with cinematics, but the problem is that when i render it, particle animation looks really different than on viewport. It’s like if curl noise panner is not playing or something like this, because i get something like a static curl effect.

Anyone know hot to fix it? i’ve tried activating the niagara system on the sequencer with the system life cycle but i got the same.

Find attached 2 images showing the problem

Thanks in advance

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