I have a niagara system that i need to render with cinematics, but the problem is that when i render it, particle animation looks really different than on viewport. It’s like if curl noise panner is not playing or something like this, because i get something like a static curl effect.
Anyone know hot to fix it? i’ve tried activating the niagara system on the sequencer with the system life cycle but i got the same.
Find attached 2 images showing the problem
Thanks in advance