I’ve been teaching myself C++ lately, and thought it would be useful to learn how to use it with UE4.
My current problem is that I can’t seem to create C++ projects.
When I watch tutorials online, right clicking in the content browser gives the option to create a new C++ class. In my project though, I only get the common blueprint classes like in a blueprint project. I don’t understand why.
When I create the project, I select an empty C++ project with scalable 2D or 3D graphics.
Am I supposed to open the project through the .sln file generated with the project? Is it a setting somewhere I need to check or uncheck?
I’m not sure why it isn’t giving you C++ when you create it from the start as a C++ project. That is very strange.
But, you should still be able to put C++ into a project that start as blueprint. Go to file, and the dropdown should give you option to create a C++ class. You might need to make some other tweaks to get to work though.
That will help you practice C++ at least if that is all you want to do. I wouldn’t start a “real” project with anything until you can figure out what is wrong with your UE though. It should be giving you C++ if you selected C++ when first create project.