Hi all! I’m a n00b in Unreal, but for the curious, I do concept art, mostly with Blender. (https://www.artstation.com/stijn)
I’m getting into Unreal to use it for concept art, and possibly transitioning to environment artist. I’m exited, but nearly everything I load into Unreal results in a “Out of video memory trying to allocate a texture” Make sure your video card has the minimum required memory" message, before quitting…
I’ve got a rtx 2080, (8gbVRam) and 64 Gigs of regular ram. I think I should be able to load some demo scenes, right? I remember doing that even on a lower end system before…
Any tips?
Thanks in advance!
Thanks for responding guys! @darthviper107 I’m not using raytracing AFAIK but like I said, huge unreal n00b. I’ll doublecheck. @Mount_Zion777 Thanks! I’ll downgrade and see how that works.
Much appreciated, I hope to be able to show something cool here in the upcoming weeks.
You’ll know if you’re using ray tracing, it’s something you have to go through a bunch of settings to enable. If you’re not doing something crazy like that, then it shouldn’t be crashing due to GPU memory, so maybe it is just a bug and an earlier more stable version will work better for you. Looks like you do some pretty complex work but I would still think it’d be unlikely that you’re doing anything too much that would cause that crashing.
@darthviper107 That’s what I thought. I’m working with 4.23 now and it seems stable. I’ve not thrown too much complex stuff at it yet but I will soon Great fun to play with the lighting system!
Thanks for the help!