Hi,
I am new to UE4 and I have been trying to create a texture (material) for my terrain/object.
I have a Diffuse, edge, height, normal and AO map for the material. However, when I try to hook it up as a material I dont get the same effect as in the Materialize preview. I’m not sure what im missing or doing wrong. Tried to follow a few tutorials, replaced the images, but that didn’t do the trick either. It’s a ground material that is meant to be painted on terrain, so I need to make it show up there.
Kind of confused at the moment on why it doesn’t fully work, so any help is greatly appreciated.