New user needs help creating a material

Hi,

I am new to UE4 and I have been trying to create a texture (material) for my terrain/object.

I have a Diffuse, edge, height, normal and AO map for the material. However, when I try to hook it up as a material I dont get the same effect as in the Materialize preview. I’m not sure what im missing or doing wrong. Tried to follow a few tutorials, replaced the images, but that didn’t do the trick either. It’s a ground material that is meant to be painted on terrain, so I need to make it show up there.

Kind of confused at the moment on why it doesn’t fully work, so any help is greatly appreciated.

…could be something with your uv channel maybe? …you can set the proper channel by using TexCoord node…