Trying to create a new C++ Class but I’m getting a “Build failed” in the Live Coding popup
window immediately after executing Create Class.
My procedure is as follows with a new project:
Tools > New C++ Class > All Classes > BlueprintFunctionLibrary > Next > (Name change) > Create Class
Visual Studio 2019 opens and I’m presented with the Live Coding popup windows with a “Build failed” at the bottom with errors including:
error C2653: ‘UBPFL_FileIO’: is not a class or namespace name
error C2039: ‘GameContentDir’ : is not a member of ‘FPaths’
…
The same procedure in Unreal 4.27 has a similar result.
Am I missing some setting or something?