Use Ctrl+Alt+LMB drag to make a selection in the viewport. Note marquee select box and selection work as expected.
Attempt to add to the selection by using Ctrl+Alt+Shift+LMB drag. No marquee select box is display and it behaves like a single Ctrl+LMB click to toggle selection of whatever is below the cursor when the button is released.
You can re-enable the Legacy Gizmo which does work.
I also applied these changes which seemed to work too:
// Updated UFrustumSelectInteraction::UFrustumSelectInteraction() call to SetBindings to use:
ClickDragBehavior->SetBindings({
UE::Editor::ViewportInteractions::FButtonBinding(EKeys::LeftMouseButton).TriggersStart(),
EKeys::LeftControl,
EKeys::LeftAlt,
UE::Editor::ViewportInteractions::FButtonBinding(EKeys::LeftShift).Required(false)
});
// Updated UBoxSelectInteraction::UBoxSelectInteraction() call to SetBindings to use:
ClickDragBehavior->SetBindings({
UE::Editor::ViewportInteractions::FButtonBinding(EKeys::LeftMouseButton).TriggersStart(),
UE::Editor::ViewportInteractions::FButtonBinding(EKeys::LeftControl).Required(false),
UE::Editor::ViewportInteractions::FButtonBinding(EKeys::LeftShift).Required(false)
});
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