New to Unreal and only managing to get soft fuzzy shadows

Hi, im new to unreal with significant experience on blender. Im currently following a beginner tutorial and ive had hints of my shadows being weird and fuzzy all the time except now when looking at these two images side by side, ive now noticed something is quite wrong with how my shadows are being rendered. My guess is maybe hardware difference??? Anyone to confirm or help would be appreciated!!

My Shadows:

Tutorial Shadows:

Your shadows appear to be ray-traced or perhaps Virtual Shadow Maps. Either way, the issue is your shadow penumbra. The directional light has settings that should give you those sharp contact shadows you’re looking for.