Not sure what happend if my post posted or not sorry if repost just new to this lol.
I am new to random generation and would like to fill a nice sized map of about 9000x90900 blocks all the way down to a 500x500 block map. I need a button that will do the generation and place things where need be. Is there any tutorials on how to do generation like this? Is what I really want is to learn how to do this because the game is going to be based around randomly generated information,objects and such. I’ve done small projects but this is going to be my new hobby project.
If you’re talking about minecraft blocks (aka voxels), then I’m sure there are plenty of voxel tutorials out there (you can also just grab plugins for it, like this one). If you want a more intelligent / robust placement of various objects - then you’d need to look into procedural generation / placement (or, again, try a plugin).
I advise you to start to watch the video , where he writes a whole Minecraft on the unreal, using simplex noise (click)
Also, sort out the topic on the generation of grids separately (I think that in the future it will also be useful to you).
Now it’s enough to understand the first basics of noise and make your first world.