Announcement

Collapse
No announcement yet.

voxel plugin™

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    [PLUGIN] voxel plugin™



    voxel plugin™ allows you to create fully volumetric, entirely destructible and infinite worlds. It's available for UE 4.19 & 4.20.




    Pricing & Licensing

    There are two editions of the plugin available:
    • a free version, with limited features
    • a pro version with more features, which you can check out on the website

    Both versions can be used commercially.

    Features
    • Fully volumetric and entirely destructible terrain
    • Infinite worlds with seamless LODs
    • Ultra smooth edits: up to 50 times per second on a single chunk
    • VR Ready: everything is done in background threads, allowing for a constant 90fps
    • Up to 256 materials, with smooth transitions and texture support through Texture Arrays
    • Complete Blueprint interface
    • C++ World Generators to create your own worlds
    • Easy to use custom graph system to create your own worlds
    • Multiplayer
    • Importers: import from meshes, heightmaps, landscapes, MagicaVox, 3D Coat and splines
    • Voxel Physics: enable physics on floating voxel blocks
    • Grass and Voxel Actors
    • Pro Support
    Links

    Website: https://voxelplugin.com
    Discord: https://discord.gg/58ZqEbg
    Last edited by Phyronnaz; 09-16-2018, 06:03 PM.
    Website: https://voxelplugin.com
    Discord: https://discord.gg/58ZqEbg

    #2
    Neat stuff!! And, thanks for the source... Great learning tool.

    teak
    "A little bit of nonsense now and then is cherished by the wisest men..."
    -- Willy Wonka

    twitter: @teak421 -- Smooth Zoom Camera Plugin for 4.14+: here.

    Comment


      #3
      Most kind of you to share such a wonderful resource.

      Thanks!
      Rule#21: Be polite, be professional, but have a plan to kill everyone you meet.

      Comment


        #4
        great job !

        Comment


          #5
          I was thinking in a personal game with something like this for a while, and this is a majestic resource for marching cubes dude, excellent community as usual, thank you very much sir
          Last edited by ZkarmaKun; 08-11-2017, 10:55 AM.

          Comment


            #6
            Added basic multiplayer and load/save

            Website: https://voxelplugin.com
            Discord: https://discord.gg/58ZqEbg

            Comment


              #7
              This looks great - nice work!
              Storyteller - An immersive VR audiobook player

              Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

              Comment


                #8
                Super-cool stuff, thanks for sharing!
                "Age of Total Heroes" - RTS Pathfinding and Movement System for UE4
                RTS Camera C++ Tutorial

                Comment


                  #9
                  Is it possible to use an existing terrain as input for a voxel terrain?

                  Comment


                    #10
                    Should be easy to do, as long as you know how to recover the heightmap from the terrain.
                    Website: https://voxelplugin.com
                    Discord: https://discord.gg/58ZqEbg

                    Comment


                      #11
                      nice work!
                      thank you really much for sharing it

                      is there a way to generate a procedural terrain via BP? maybe using noise? right now i'm only able to generate a flat landscape


                      ps: i'm not able to get the save system working using UE 4.17.1
                      i tried it with master branch and Voxel.zip (VoxelContent.zip)

                      Comment


                        #12
                        Originally posted by Phyronnaz View Post
                        Should be easy to do, as long as you know how to recover the heightmap from the terrain.
                        I'm not only talking about the heightmap, but the terrain material as well
                        So there is no procedure implemented to transfering an existing terrain to a voxel terrain?

                        Comment


                          #13
                          This looks like nice job, one question in your video seems like have problem of performance with the LOD system at go away ?

                          Ty for this.
                          Hevedy - Instance Tools: https://hevedy.itch.io/hevedyinstances
                          Hevedy - Image Tools: https://hevedy.itch.io/imagetools

                          Comment


                            #14
                            Originally posted by OmniMachina View Post
                            nice work!

                            ps: i'm not able to get the save system working using UE 4.17.1
                            i tried it with master branch and Voxel.zip (VoxelContent.zip)
                            yeah, save system works!
                            i messed something up in the rebuild process, works perfect now

                            Comment


                              #15
                              So there is no procedure implemented to transfering an existing terrain to a voxel terrain?
                              Not yet, but transferring heightmap should be doable. For the materials however, it would require some work as terrains are using UVs while I'm using triplanar projection.

                              is there a way to generate a procedural terrain via BP?
                              I just modified the VoxelWorldGenerator to inherit from UInterface, so that blueprint can be used (see https://docs.unrealengine.com/latest...ingInterfaces/). But using blueprints affects performance and limits terrain size (blueprints loop limit).

                              your video seems like have problem of performance with the LOD system at go away
                              This is because camera is going too fast. There is no lag when going at a normal speed. Various parameters can also be tuned to decrease quality and improve performance.

                              yeah, save system works!
                              Website: https://voxelplugin.com
                              Discord: https://discord.gg/58ZqEbg

                              Comment

                              Working...
                              X