New Release on Marketplace: Sci-Fi Hallway

@WarrenM - Looks great but i have a question on the integration with UE4 - Is it full integration meaning you can see and change parameters of the textures and materials within UE4 or is it just the same pipeline as before where you just bake out makes then import them into UE4?

I understand photoshop is used to create the textures and adjust variable via actions and layer sets but from what i saw of the Cry Engine integration you can actually adjust parameters of the textures created by Quixel Suit within the engine.