New Panoramic Rendering feature in UE5 Movie Render Queue

I made some tests
on some map it crash (need to test if nanite or sublevel could be the problem).
Error: appError called: Assertion failed: View.ViewRect.Area()

on some other map, sometime it work sometime it crash (changing nothing but render parameter)

if i change the vertical field of view, i have black lines on my rendering
when i change the horizontal fov : it crash
Assertion failed: InSizeX > 0 && InSizeY > 0 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureRenderTarget2D.cpp] [Line: 98]