New Panoramic Rendering feature in UE5 Movie Render Queue

Anyone found the best settings for a clean high res 360 using this? the edges are often very jaggedy or highlights are very noisy and speckled. Sometimes its just very ghosted. Trying to figure out what settings to use for the fastest quality without it taking hours to render out.

Was testing the custom horizontal FOV but seems if you go below 120 with 8 horizontal steps you will get a lot of ghosting. i’m not sure what its using when set to 0 as default though.

As for AA, setting it to TSR gives good edges but terrible noise. MSAA is inbetween. leaving it on none seems to require the most time and samples.

I also cant find any documentation for this

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