Just for a sanity check, maybe make a blank new scene, with a few objects, one nanite and see if it works before reporting it as a bug. There is always a handful of reasons why rendering seems to crash in UE haha, it can be hard to track down.
Just for a sanity check, maybe make a blank new scene, with a few objects, one nanite and see if it works before reporting it as a bug. There is always a handful of reasons why rendering seems to crash in UE haha, it can be hard to track down.