New Panoramic Rendering feature in UE5 Movie Render Queue

Here is the driver and specs that its running fine on in 5.1.1, windows 10. When you render, do you render “remote” or local, maybe its eating up more ram with the update? Note, I ran it again for a sanity check, works, and also seems to run/warm up faster and start rendering…maybe they optimized the compiling to cache when you first run it?