I purchase many assets from the Marketplace, and kit-bash them together to create unique game entities. My goal is to develop my game entirely out of Marketplace Assets. I would like more see more modular Kit-bashing Packs (Bash-Kits?) for Game Entities such as Characters, Creatures, Weapons, Vehicles/Machines, and Props. We have plenty of Kit-Bashing for Level/Environment Design, I don’t see why we cannot for Entities.
I would also like to see modular accessory/extension packs for existing assets in the Marketplace for developers to customize stuff they already purchased. Not sure why the Publishers are not collaborating to do this, but, I do know an entire game dev consumer market is being under serve. I’m one of them.
i Agree man - on your comment totally . i see and understand of the random example would be cool to do but would take a long time to create and plan i guess . hopefully with the new engine next year of its higher end specs this will be more easier to approach on creating stuff. As itll be endless technology. Cant wait till nxt year for ue5 i hope its good as they say it is . hopefulle more high end packs will be thought up of then bigger cities etc and buildings . etc .
Also someone has already made a bunch of fantasy hats dekogon has made heaps of them already. to the person who wanted fantasy hats . there are heaps out there atm already .