I’m developing with it just because its wireless, basically using it as a prototype for what comes next.
VR reached a wider audience because of games and, as of now, everyone is focusing on just developing games with it.
Oculus was a niche product, and yet a lot of people bought the Oculus itself and upgraded their pc to meet the requirements, and they did that just for play games.
As for 3D TVs I don’t think that this “watching movies in VR” will really take off, mostly because is not that comfortable.
They will need the top smartphone of course, and the actual case for the phone to turn it into a HMD and the controller ( which has a single gyro inside ) will probably cost less then the GearVR.
Every 2-3 months a new smartphone comes out, so my S7 will become “obsolete” in few months because new hardware is on the market, and considering how well they sell its no wonder that Google bet on Daydream, because they want to reach the casual audience with the VR.
It’ll be like the Nintendo Wii, everyone bought it but very few people play it after a while and there won’t be any killer app made for that, even if the concept is brilliant.
Oculus and HTC are doing weird stuff with the release of their games because of exclusive, and I’m quite confident that Daydream will fill that gap for casual audience, with simple, quick games and app to play while you’re waiting the bus or something like that.
Companies with a very simple concept became huge in short time, so I expect something like that to happen on Daydream as well, considering that you will be using your head and a dedicated controller.
Again, it’s my opinion