New Fortnite inventory ui for custom items

Summary

With the old HUD, it was possible to modify the number of slots in fort_inventory_weapon_hotbar_component using SetMaxSlots, and this worked correctly in-game.
Now, even if this value is modified, we are limited to a maximum of 5 slots.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Try modifying the maximum number of slots with something like this :
if(Fort := Participant.GetFortCharacter[], E := Fort.GetEntity[]): for(Inv : E.FindDescendantComponents(fort_inventory_weapon_hotbar_component)): Inv.SetMaxSlots(6)

Expected Result

The number of weapon slots is increased on the ui.

Observed Result

The number of weapons is still limited to 5

Platform(s)

All

Hi there! The number of slots which can be set for the fort_inventory_weapon_hotbar_component are deliberately limited to values which make sense within Fortnite. Non-Fortnite inventories i.e. subclasses of inventory_component have fewer restrictions. There is however a bug preventing the UI from reflecting (valid) slot number changes at the moment. Due to this, we are going to close this particular bug but work on the UI issue.

1 Like

FORT-1096011 has been ‘Closed’. This is working as intended by design.