Summary
With the old HUD, it was possible to modify the number of slots in fort_inventory_weapon_hotbar_component using SetMaxSlots, and this worked correctly in-game.
Now, even if this value is modified, we are limited to a maximum of 5 slots.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Try modifying the maximum number of slots with something like this :
if(Fort := Participant.GetFortCharacter[], E := Fort.GetEntity[]): for(Inv : E.FindDescendantComponents(fort_inventory_weapon_hotbar_component)): Inv.SetMaxSlots(6)
Expected Result
The number of weapon slots is increased on the ui.
Observed Result
The number of weapons is still limited to 5
Platform(s)
All