New Fortnite inventory ui for custom items

Summary

With the old HUD, it was possible to modify the number of slots in fort_inventory_weapon_hotbar_component using SetMaxSlots, and this worked correctly in-game.
Now, even if this value is modified, we are limited to a maximum of 5 slots.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Try modifying the maximum number of slots with something like this :
if(Fort := Participant.GetFortCharacter[], E := Fort.GetEntity[]): for(Inv : E.FindDescendantComponents(fort_inventory_weapon_hotbar_component)): Inv.SetMaxSlots(6)

Expected Result

The number of weapon slots is increased on the ui.

Observed Result

The number of weapons is still limited to 5

Platform(s)

All

Hi there! The number of slots which can be set for the fort_inventory_weapon_hotbar_component are deliberately limited to values which make sense within Fortnite. Non-Fortnite inventories i.e. subclasses of inventory_component have fewer restrictions. There is however a bug preventing the UI from reflecting (valid) slot number changes at the moment. Due to this, we are going to close this particular bug but work on the UI issue.

FORT-1096011’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.