New Created Static Meshes are without Collision

Summary

I tested this out in a few of my maps. It turns out if I Created a new Static Mesh it has no collision. I tested it with my older self made Meshes and it has collision on it. Both are set to FortStaticMesh. I tried so much to evade this problem and tried to restart the programm, tired out other maps ect but its always the same. I assume this is a bug after the last Update because I work so much with Static Meshes before and this never happened bafore.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Try to test out an old mesh. Now create a new static mesh and then it should not have colision on it

Expected Result

The old Static Mesh should have colision ingame and The New Mesh should not have

Observed Result

New Meshes should always have colision on if created as a “FortStaticMesh”

Platform(s)

windows

Video

.https://youtube.com/shorts/mE7psuxLb-A?feature=share
https://youtube.com/shorts/3-VOE72wUgE?feature=share