New C++ API Reference is a step backwards

I just came back from a 3 week break and all of a sudden the UE5 API Ref page is completely different. The way it was before was perfect. Why did it need to change?

If I need to find out what I need to include for “FProperty”, I now need to go down a rabbit-hole to find out which Module it exists under before I can find it. Previously, I could just click on classes and search for it and boom.

At this point, the API ref is no longer an easy way to find out what you need to include or what modules you need to reference. I’m now using ChatGPT to get the correct module/includes, but sometimes it gives the incorrect ones and I still have to go down a rabbit hole.

Can we revert back to what it was?