So, tried UE 4.14.1 + FMOD 1.08.15 + Oculus Audio SDK 1.1.1 which gives no spatialization at all. Oculus Audio SDK 1.0.4 and older UE4 / FMOD work fine, current Oculus Audio SDK + UE 4.14.1 + current FMOD = no luck.
This is extremely tiring. Instead of working on the project all I am doing it setting up, cross checking if stuff works and reporting bugs that never get fixed. I am just wasting my life with this
It would be much nicer if UE4 finally got its new audio system finalized, where Gear VR would get HRTF spatialized sound (with Oculus Audio SDK built-in, so that sh#t would just work out of the box).
Are there any good news on the horizon ?