Networking

I got this error when I started up the server on my VPS with the same IP. The only bp that I have in the game is this:
any ideas?

[2018.04.22-09.59.30:426][  0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
[2018.04.22-09.59.30:427][  0]LogLoad: Game class is 'MultiplayerTestingGameMode'
[2018.04.22-09.59.30:427][  0]LogTemp: Display: ParseSettings for GameNetDriver
[2018.04.22-09.59.30:427][  0]LogTemp: Display: ParseSettings for IpNetDriver_0
[2018.04.22-09.59.30:427][  0]LogTemp: Display: ParseSettings for GameNetDriver
[2018.04.22-09.59.30:427][  0]LogInit: BSD: Socket queue 262144 / 262144
[2018.04.22-09.59.30:456][  0]LogInit: BSD: I am zabodan (10.132.0.2:0)
[2018.04.22-09.59.30:456][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2018.04.22-09.59.30:456][  0]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
[2018.04.22-09.59.30:457][  0]LogWorld: Bringing World /Game/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 30) at 2018.04.22-09.59.30
[2018.04.22-09.59.30:458][  0]LogWorld: Bringing up level for play took: 0.001040
[2018.04.22-09.59.30:458][  0]LogLoad: Took 0.092585 seconds to LoadMap(/Game/Maps/ThirdPersonExampleMap)
[2018.04.22-09.59.30:458][  0]LogLoad: (Engine Initialization) Total time: 0.67 seconds
[2018.04.22-09.59.30:458][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
[2018.04.22-09.59.30:496][  0]LogNet: Browse: 35.xxx.xxx.xxx//Game/Maps/ThirdPersonExampleMap
[2018.04.22-09.59.30:496][  0]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Servers can't open network URLs'
[2018.04.22-09.59.30:527][  1]LogNet: Browse: /Game/Maps/ThirdPersonExampleMap?closed
[2018.04.22-09.59.30:527][  1]LogNet: Failed; returning to Entry
[2018.04.22-09.59.30:527][  1]LogLoad: LoadMap: /Game/Maps/ThirdPersonExampleMap?closed
[2018.04.22-09.59.30:527][  1]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
[2018.04.22-09.59.30:527][  1]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
[2018.04.22-09.59.30:527][  1]LogExit: GameNetDriver IpNetDriver_0 shut down
[2018.04.22-09.59.30:560][  1]LogStreaming: Warning: Preache request should have been hot ../../../MultiplayerTesting/Content/Maps/ThirdPersonExampleMap.umap.

Do you have level in the game named “35.”? From what is seems it is trying to interpret that as part of an IP address, try naming the map you are trying to load by a string instead, see if that helps.

Also why are you Opening second map on the server right at the begin play? Pretty sure that also does not work see https://answers.unrealengine.com/questions/55477/the-difference-of-the-two-functions.html

You can set the default server map in the project in Project Settings → Maps & Modes