Network Multiplayer Fundamentals - February 27 - Live from HQ

Great topic, but I agree with DomusLudus and Mewthree there’s already great content on the basics online. Great courses on Udemy. But some key elements are always missing. It’s the little things like all do you keep player information in between map, since the player state is destroyed. How to implement Seamless server travel. All the Gamemode functions to manage the game state. I’m hoping to get some insight into that. Will there be?