Network Emulation Stress Testing with Lyra not working

Hello there. I am trying to do some network stress tests on Lyra, and I can’t seem to get Network Emulation to work.

I’m following this and trying to use console commands to adjust the packet lag.

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Also, I had it turned on in the settings

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I’m trying to test this while choosing the “Front End” portal and then hosting a game online. Doesn’t matter if I try with multiple players, Client / Standalone / Listen Server.

I’d like to perform stress tests so I can juxtapose them against my work in another project. That way I can set expectations for myself on how replication should feel at varying conditions.

Thanks!