Hello there. I am trying to do some network stress tests on Lyra, and I can’t seem to get Network Emulation to work.
I’m following this and trying to use console commands to adjust the packet lag.
Also, I had it turned on in the settings
I’m trying to test this while choosing the “Front End” portal and then hosting a game online. Doesn’t matter if I try with multiple players, Client / Standalone / Listen Server.
I’d like to perform stress tests so I can juxtapose them against my work in another project. That way I can set expectations for myself on how replication should feel at varying conditions.
Thanks!